Archive for March, 2009

OpenGL Game Programming Tutorial (Programming-in-C-and-Cpp)

Friday, March 27th, 2009

Video tutorials showing step by step how to create a game engine using OpenGL
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Mouse Input Win32 API API Tutorial (Miscellaneous)

Friday, March 27th, 2009

Graphical user interface accepts Keyboard and Mouse Inputs, in this tutorial u wll learn about mouse messages.
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Taking Useg User Input Containing Spaces Tutorial (Introduction-to-C-and-Cpp)

Friday, March 27th, 2009

The normal cin function doesn’t accept spaces in inputs, but rather terminates when it encounters a space. This tutorial shows you how to take user input having spaces.
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3D engine tune tutorials Tutorial (Games-and-Entertainment)

Friday, March 27th, 2009

A collection of tutorials for the most popular 3D engines including Ogre, Crystal Space and Irrlicht
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Building an Arduino-based laser game Tutorial (Programming-in-C-and-Cpp)

Friday, March 27th, 2009

Arduino is an easy-to-use electronics platform. The entire platform, both the hardware and the software, is completely open source, and the language is loosely based on C/C++.
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