polygon modeling (3) Subdiv Proxy Tutorial (Modeling)
Wednesday, May 13th, 2009In this tutorial, I am going to explain the smoothing of the polygon mesh
and the usage of the Subdiv Proxy.
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In this tutorial, I am going to explain the smoothing of the polygon mesh
and the usage of the Subdiv Proxy.
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In this tutorial, I am going to explain how to separate, extract, and combine the polygon mesh.
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In this tutorial, I am going to explain the basic operation of polygon modeling.
This is chapter (1), it will continue up to chapter (4).
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In this tutorial, I am going to explain how to make twinkling effects.
I explain the method of making twinkling effects from Shader
and the method of making from light.
A comprehensive guide to maya effects, including lightning, shatter, fire, smoke and fireworks
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